Posted: 07 Mar 2006 20:58
Bit complex to get into, but well worth it.
Ethereal 0.10.14
Not sure wich protocol Unreal Engine uses but it's likely to be within this 750 strong listing that this program can handle:
750 protocols can currently be dissected:
3COMXNS, 3GPP2 A11, 802.11 MGT, 802.11 Radiotap, 802.3 Slow protocols, 9P, AAL1, AAL3/4, AARP, ACAP, ACN, ACSE, ACtrace, ADP, AFP, AFS (RX), AH, AIM, AIM Administration, AIM Advertisements, AIM BOS, AIM Buddylist, AIM Chat, AIM ChatNav, AIM Directory, AIM Email, AIM Generic, AIM ICQ, AIM Invitation, AIM Location, AIM Messaging, AIM OFT, AIM Popup, AIM SSI, AIM SST, AIM Signon, AIM Stats, AIM Translate, AIM User Lookup, AJP13, ALC, ALCAP, AMR, ANS, ANSI BSMAP, ANSI DTAP, ANSI IS-637-A Teleservice, ANSI IS-637-A Transport, ANSI IS-683-A (OTA (Mobile)), ANSI IS-801 (Location Services (PLD)), ANSI MAP, AODV, AOE, ARCNET, ARP/RARP, ARTNET, ASAP, ASF, ASN1, ASP, ATM, ATM LANE, ATP, ATSVC, AVS WLANCAP, AX4000, AgentX, Armagetronad, Auto-RP, BACapp, BACnet, BEEP, BER, BFD Control, BGP, BICC, BOFL, BOOTP/DHCP, BOOTPARAMS, BOSSVR, BROWSER, BSSAP, BSSGP, BUDB, BUTC, BVLC, Basic Format XID, BitTorrent, Boardwalk, CAMEL, CAST, CBAPDev, CCSDS, CCSRL, CDP, CDS_CLERK, CDT, CFLOW, CGMP, CHDLC, CIGI, CIMD, CIP, CISCOWL-L2, CLDAP, CLEARCASE, CLNP, CLTP, CMIP, CMP, CMS, CONV, COPS, COSEVENTCOMM, COSNAMING, COTP, CPFI, CPHA, CRMF, CSM_ENCAPS, CUPS, CoSine, DAAP, DAP, DCCP, DCERPC, DCE_DFS, DCOM, DCP, DDP, DDTP, DEC_DNA, DEC_STP, DFS, DHCPFO, DHCPv6, DIAMETER, DIS, DISP, DISTCC, DLSw, DLT User A, DLT User B, DLT User C, DLT User D, DNP 3.0, DNS, DNSSERVER, DOCSIS, DOCSIS BPKM-ATTR, DOCSIS BPKM-REQ, DOCSIS BPKM-RSP, DOCSIS DSA-ACK, DOCSIS DSA-REQ, DOCSIS DSA-RSP, DOCSIS DSC-ACK, DOCSIS DSC-REQ, DOCSIS DSC-RSP, DOCSIS DSD-REQ, DOCSIS DSD-RSP, DOCSIS INT-RNG-REQ, DOCSIS MAC MGMT, DOCSIS MAP, DOCSIS REG-ACK, DOCSIS REG-REQ, DOCSIS REG-RSP, DOCSIS RNG-REQ, DOCSIS RNG-RSP, DOCSIS TLVs, DOCSIS UCC-REQ, DOCSIS UCC-RSP, DOCSIS UCD, DOCSIS VSIF, DOCSIS type29ucd, DOP, DRSUAPI, DSI, DSP, DSSETUP, DTP, DTSPROVIDER, DTSSTIME_REQ, DUA, DVMRP, Data, E.164, EAP, EAPOL, ECHO, EDONKEY, EDP, EFS, EIGRP, ENC, ENIP, ENRP, ENTTEC, EPM, EPMv4, ESIS, ESP, ESS, ETHERIC, ETHERIP, EVENTLOG, Ethernet, FC, FC ELS, FC FZS, FC-FCS, FC-SB3, FC-SP, FC-SWILS, FC-dNS, FCIP, FCP, FC_CT, FDDI, FIX, FLDB, FR, FRSAPI, FRSRPC, FTAM, FTBP, FTP, FTP-DATA, FTSERVER, FW-1, Frame, G.723, GIF image, GIOP, GMRP, GNM, GNUTELLA, GPRS NS, GPRS-LLC, GRE, GSM BSSMAP, GSM DTAP, GSM RP, GSM SMS, GSM SMS UD, GSM_MAP, GSM_SS, GSS-API, GTP, GVRP, Gryphon, H.223, H.225.0, H.235, H.245, H.261, H.263, H.263 data, H1, H248, HCLNFSD, HPEXT, HPSW, HSRP, HTTP, HyperSCSI, IAP, IAPP, IAX2, IB, ICAP, ICBAAccoCB, ICBAAccoCB2, ICBAAccoMgt, ICBAAccoMgt2, ICBAAccoServ, ICBAAccoServ2, ICBAAccoServSRT, ICBAAccoSync, ICBABrowse, ICBABrowse2, ICBAGErr, ICBAGErrEvent, ICBALDev, ICBALDev2, ICBAPDev, ICBAPDev2, ICBAPDevPC, ICBAPDevPCEvent, ICBAPersist, ICBAPersist2, ICBARTAuto, ICBARTAuto2, ICBAState, ICBAStateEvent, ICBASysProp, ICBATime, ICEP, ICL_RPC, ICMP, ICMPv6, ICP, ICQ, IDP, IDispatch, IEEE 802.11, IEEE802a, IGAP, IGMP, IGRP, ILMI, IMAP, INAP, INITSHUTDOWN, IOXIDResolver, IP, IP/IEEE1394, IPComp, IPDC, IPFC, IPMI, IPP, IPVS, IPX, IPX MSG, IPX RIP, IPX SAP, IPX WAN, IPv6, IRC, IRemUnknown, IRemUnknown2, ISAKMP, ISDN, ISIS, ISL, ISMP, ISUP, ISystemActivator, IUA, IrCOMM, IrLAP, IrLMP, IuUP, JFIF (JPEG) image, JXTA, JXTA Framing, JXTA Message, JXTA UDP, JXTA Welcome, Jabber, Juniper, K12xx, KADM5, KINK, KLM, KRB4, KRB5, KRB5RPC, Kpasswd, L2TP, LANMAN, LAPB, LAPBETHER, LAPD, LDAP, LDP, LLAP, LLC, LLDP, LMI, LMP, LOOP, LPD, LSA, LWAPP, LWAPP-CNTL, LWAPP-L3, LWRES, Laplink, Line-based text data, Log, LogotypeCertExtn, Lucent/Ascend, M2PA, M2TP, M2UA, M3UA, MACC, MAPI, MAP_DialoguePDU, MATE, MDS Header, MEGACO, MGCP, MGMT, MIME multipart, MIPv6, MMS, MMSE, MOUNT, MPEG1, MPLS, MPLS Echo, MQ, MQ PCF, MRDISC, MS NLB, MS Proxy, MSDP, MSMMS, MSNIP, MSNMS, MSRP, MTP2, MTP3, MTP3MG, Manolito, Media, Messenger, Mobile IP, Modbus/TCP, MySQL, NBAP, NBDS, NBIPX, NBNS, NBP, NBSS, NCP, NCS, NDMP, NDPS, NFS, NFSACL, NFSAUTH, NHRP, NIS+, NIS+ CB, NJACK, NLM, NLSP, NMAS, NMPI, NNTP, NORM, NSIP, NSPI, NS_CERT_EXTS, NTLMSSP, NTP, NW_SERIAL, NetBIOS, Netsync, Null, OAM AAL, OCSP, OLSR, OPSI, OSPF, PAGP, PAP, PARLAY, PCLI, PCNFSD, PER, PFLOG, PFLOG-OLD, PGM, PGSQL, PIM, PKCS-1, PKIX Certificate, PKIX1EXPLICIT, PKIX1IMPLICIT, PKIXPROXY, PKIXQUALIFIED, PKIXTSP, PKInit, PKTC, PN-DCP, PN-RT, PNIO, PNP, POP, PPP, PPP BACP, PPP BAP, PPP CBCP, PPP CCP, PPP CDPCP, PPP CHAP, PPP Comp, PPP IPCP, PPP IPV6CP, PPP LCP, PPP MP, PPP MPLSCP, PPP OSICP, PPP PAP, PPP PPPMux, PPP PPPMuxCP, PPP VJ, PPP-HDLC, PPPoED, PPPoES, PPTP, PRES, PTP, PVFS, P_MUL, Portmap, Prism, Q.2931, Q.931, Q.933, QLLC, QUAKE, QUAKE2, QUAKE3, QUAKEWORLD, R-STP, RADIUS, RANAP, RDM, RDT, REMACT, REP_PROC, RIP, RIPng, RLM, RMCP, RMI, RMP, RNSAP, ROS, RPC, RPC_BROWSER, RPC_NETLOGON, RPL, RQUOTA, RRAS, RSH, RSTAT, RSVP, RSYNC, RS_ACCT, RS_ATTR, RS_BIND, RS_PGO, RS_PLCY, RS_REPADM, RS_REPLIST, RS_UNIX, RTCP, RTMP, RTP, RTP Event, RTPS, RTSE, RTSP, RTcfg, RTmac, RUDP, RWALL, RX, Raw, Raw_SIP, Raw_SigComp, Redback, Rlogin, SADMIND, SAMR, SAP, SCCP, SCCPMG, SCSI, SCTP, SDLC, SDP, SEBEK, SECIDMAP, SES, SGI MOUNT, SIGCOMP, SIP, SIPFRAG, SIR, SKINNY, SLARP, SLL, SM, SMB, SMB Mailslot, SMB Pipe, SMB2, SMB_NETLOGON, SMPP, SMRSE, SMTP, SMUX, SNA, SNA XID, SNAETH, SNDCP, SNMP, SONMP, SPNEGO, SPNEGO-KRB5, SPOOLSS, SPP, SPRAY, SPX, SRP, SRVLOC, SRVSVC, SSCF-NNI, SSCOP, SSH, SSL, SSS, STANAG 4406, STANAG 5066, STAT, STAT-CB, STP, STUN, SUA, SVCCTL, Serialization, SliMP3, Socks, SoulSeek, Symantec, Synergy, Syslog, T.38, TACACS, TACACS+, TALI, TANGO, TAPI, TCAP, TCP, TDMA, TDS, TEI_MANAGEMENT, TELNET, TFTP, TIME, TIPC, TKN4Int, TNS, TPCP, TPKT, TR MAC, TRKSVR, TSP, TTP, TUXEDO, TZSP, Teredo, Token-Ring, UBIKDISK, UBIKVOTE, UCP, UDP, UDPENCAP, UDPlite, UMA, V.120, V5UA, VLAN, VNC, VRRP, VTP, Vines ARP, Vines Echo, Vines FRP, Vines ICP, Vines IP, Vines IPC, Vines LLC, Vines RTP, Vines SPP, WAP SIR, WBXML, WCCP, WCP, WHDLC, WHO, WINREG, WINS-Replication, WKSSVC, WLANCERTEXTN, WSP, WTLS, WTP, X.25, X.29, X11, X411, X420, X509AF, X509CE, X509IF, X509SAT, XDMCP, XML, XOT, XYPLEX, YHOO, YMSG, YPBIND, YPPASSWD, YPSERV, YPXFR, ZEBRA, ZIP, cds_solicit, cprpc_server, dc, dce_update, dicom, giFT, h221nonstd, h450, iFCP, iSCSI, iSNS, isup_thin, itunes, llb, message/http, nettl, rdaclif, roverride, rpriv, rs_attr_schema, rs_misc, rs_prop_acct, rs_prop_acl, rs_prop_attr, rs_prop_pgo, rs_prop_plcy, rs_pwd_mgmt, rs_repmgr, rsec_login, rss, sFlow, smil,
It's hard to get into this prog unless you really have a firm graps of Protocols and Network shit, but from what I gatehr the Packet size of UT4 is around the 64 to 128 mark.
Don't quote me on that, I have still to fully determine that to be 100% correct, i will post it when i know for sure.
Tip: If you have a Uninstaller program running on your sytem then set it to monitor the intallation of this Ethereal because it install a shitload on packet sniffers and gateways. Always agood idea to be able to unistall it fully when the time comes.
Whne you have it installed, set it to capture off your Network card that is connected to your router/modem.
now before you start it capturing your traffic, boot up UT or what ever game you want to sniff out and log onto a server, then minimise the game or window it. Start the Ethereal Capture, then go back to your game window and play fopr about 1 to 2 minutes, close your game down. Goto Ethereal and stop the Capture.
Now look at the data it captured to see the size of the packets been sent between your client and the game server.
I'm sure there is abetter way to do it with this prog, I jsut haven't found it yet.


