Keybinds & Movement Macros.

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gämmö
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Post by gämmö »

DUnno, they are Macros... but every one apperantly has one..

I no like it.. but wat can ya do.... even WCG uses them.. wtf...

lol
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Post by slappy »

anything which can be altered through console comands is acceptable.


WCG allows people to use their own .ini's in competitions, aswell as any console commands.


macros are a different story, but keybinds are just the sign of a decent player.
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Post by SoNIc »

Well, whats the difference here...

MACRO = after u fire a weapon it goes to another one then u fire that and it goes back to the same weapon... repetitive etc

KEY BIND = u press a certain key for a certain weapon etc

I have been using key binds since i started the FPS series, but whats the macro thing? :unsure:
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Post by unleashed »

lmao,
You guyz have no idea.
Looking at ur anti tcc 1.10 logs,
You have ppl caught for cheating for changing there fov's making there link guns a diffrent colour.
And someone with a homersimpson skin. LMAO
i mean come on, You can change anything in the .ini thru the console.
For instance binds;
Console
set input tab=jump | jump

^
is a movement macro yet judging by gammo's philosophy isn't illegal becuz you can do it IN-GAME.
Nexx's tweaks were recognised by international community and are accepted, it seems cept for you guyz.
Maybe you should get rid off all your shit off the server, load up anti TCC 0.8 (the one that actually stops cheats) and UTsecure.
And ppl may play on ur server :o
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Post by BLUUDTH|RSTA »

<!--QuoteBegin-unleashed+Jan 5 2004, 03:23 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (unleashed @ Jan 5 2004, 03:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Nexx's tweaks were recognised by international community and are accepted,
[/quote]

Thanks for the malformed input.

Before you go, give yourself the opportunity to explain further to the forum which "international community" recognised and accepted Nexx's Tweaks?
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Post by unleashed »

Cyperprofessional League
Cyber-X League
E-Sports World Cup
esreality.com
cached.net
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Post by kAoS-DIISKO »

LOL unleashed u have NO idea CLanbase is prolly Europes biggest gaming body here is what they say-
------------------------------------------------------------------------------------------------


Cheating and Anti-cheating
ClanBase's cheating and abuse policy applies to this cup.

All programs or files, be they changed UT2003 files or new files, that change or edit UT2003 or add to its functionality, or that interact with UT2003 in any way, are strictly forbidden.

The use of any forbidden program or file by any clan member during a cup match will lead to the exclusion of the clan from the Cup. The use of such program or file outside the cup may lead to the same sanction.
Programs that do not interact with UT2003 in any way are allowed, even if they can be used simultaneously with UT2003. Voice communication programs are examples of such programs.
It is not allowed to run any programs that change the original nature of the game (zeroping, timers, adrenaline binds). In case other cheats/exploits are found being used by a clan after the cup has started the Cup admins decide on the penalty to the clan for the matches the cheat has been used. Please keep UT2003 clean.
The use of timing programs and timing aids is strictly forbidden. Only the showscores screen may be used as a timing referance.

----------------------------

The second paragraph would apply directly to nexxs set haks

Also WCG DO NOT allow nexxs sat haks

So here we have the world body WCG and the european body clanbase both disagreeing with your view unleashed!

Beside if the "international community" really did accept the nexxs type haks why on earth then is there software written (antiTCC) to prevent their use.

Software which is used in EVERY major tourney world wide.

Unleashed i suggest u get a clue
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Post by BLUUDTH|RSTA »

If I can add to that please Disco.

- Rules for the EuroCup VIII - UT2003 iCTF dissallow the use of these TWEAKS (nexxs tweaks) (http://www.clanbase.com/rules.php?lid=1080#cheating)
- Global ECL Rules disallow them, (http://www.ec-league.org/ladder/ladder_ ... der_key=81)
- German Leagues banned them, (vnv!flugi., <a href='http://www.unrealforum.de/forum/showthread.php?t=91863&page=2&pp=15)' target='_blank'>http://www.unrealforum.de/forum/showthread...3&page=2&pp=15)</a>
- UTSecure, and antiTCC TTM mods detect and reject the use of these TWEAKS.

And incase you didnt see this in the VOLT forums, here it is again Unleashed:

<!--QuoteBegin-"BLUUDTHIRSTA"+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE ("BLUUDTHIRSTA")</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin-"UnL3ash3d"+--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE ("UnL3ash3d")</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Meh @ You people,
The tweaks in question are allowed by CPL and WCG...[/quote]

I disagree Unleashed. After all the research I carried out, I found that WCG (L1) use the mod that is called UTSecure v221 (L2). If you still argue that WCG allows these tweaks, post the link for me so I can have a look.

An exract from the WCG page:

<span style='color:red'>Grand Final Rule


Game Version


Unreal Tournament 2003 Version 2225
Epic Bonus Pack
Digital Extremes Unreal Tournament 2003 Bonus Pack (DE Map Pack)
TTM
UTSecure (Anti-Cheat Program)
</span>
(L1)

An Extract from the UTSecure page:

<span style='color:blue'>What is UTSecure?
UTSecure is a security update to UT2003. It's designed to help thwart cheating and keep the game clean.
</span>(L2)

UTSecure specifically identifies player using these tweaks, this is how this whole debarcle started

The tweaks in question, "nexx1 tweaks" actually gives you a specific tweak version which is modified towards evading UTSecure. Shown below:

<span style='color:cyan'>;------------------------------------------------------------------
;No weapon shake - DETECTED BY UTSECURE!
;------------------------------------------------------------------
</span>

and another:

<span style='color:cyan'>or
Run the "Tweaks-UTS.bat" to load UTSecure Compliant Tweaks.
</span>


I have recently discovered that the "nexx1 tweaks" are purposly designed for Low End computers to give graphical relief to those particular systems. Therefore one would expect that those players using them have 'slow' systems. Meaning, any other use of these tweaks by players who's systems arent 'slow' or 'low end' would simply imply that they are using them to gain an unfair competative advantage over thier competitors.

Any other argument opposed to this can only suggest that the player isnt happy with the game itself. In this case, go play something else.

Links:
(L1) <a href='http://www.worldcybergames.org/overview/a12_5_ut.asp' target='_blank'>http://www.worldcybergames.org/overview/a12_5_ut.asp</a> )
(L2) <a href='http://unreal.epicgames.com/utsecure/' target='_blank'>http://unreal.epicgames.com/utsecure/</a>[/quote]
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Post by BLUUDTH|RSTA »

<!--QuoteBegin-unleashed+Jan 5 2004, 10:10 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (unleashed @ Jan 5 2004, 10:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Cyperprofessional League
Cyber-X League
E-Sports World Cup
esreality.com
cached.net [/quote]
Be a good lad and show the Forum exactly where or how they accept these tweaks.
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Post by unleashed »

But you see, The clans in these tournaments are exactly like you!
"ahhh Cheats....there every where....aaargh"
The top clans in the world. As in the best of the best have decided to boycott these tournaments and quit midway thru the season.

UT2003 - rules



1. Game Version
Unreal Tournament 2003 Version 2225
Digital Extremes Unreal Tournament 2003 Bonus Pack (DE Map Pack)
WCG 2003 special edition of TTM (will be released)
UTSeurce (Anti-Cheat Program)

2. General
(a)Competition Method : 1 vs 1 Free League (Team Deathmatch)
(b)Match Length: 15 Minutes

(if tied after regulation : Sudden death, no time limit)
© Match Rules: Timelimit 15
Fraglimit 0
No Superweapons
No Adrenaline
(d)Official Maps: DM-Antalus, DM-Compressed,
DM-DE-Grendelkeep, DM-DE-Ironic

3. Tournament Server Setting
(a) General
GoalScore=0
TimeLimit=15
GameSpeed=1.000000
MaxClientRate=25000.0
AllowDownloads=False
MinigunLockDownFactor=0
LinkLockDownFactor=0
NetServerMaxTickRate=35
Serverlog=on
SpawnProtectionTime=0.0
bPlayersMustBeReady=True
bAllowTaunts=False
bForceRespawn=True
bWeaponStay=False
bAllowBehindView=False
bAllowWeaponThrowing=False
bTranslocator=False

(B) WCG 2003 Tournament Mod or Mutator (will be released or TTM Style)
Voting Map Enabled
Warm-up 10 Min (Time-limited Warm-up)
Hud & Scoreboard Improvements Enabled
Bright Skins Enabled
Hitsounds Line-Of-Sight
(B) WCG 2003 Tournament Mod or Mutator
Voting Map Enabled
Warm-up 10 Min (Time-limited Warm-up)
Hud & Scoreboard Improvements Enabled
Bright Skins Enabled
Hitsounds Off
Record server-side demo in every match enabled
Force clients to record client-side demos enabled


4. Client Setting
WCG 2003 special edition of TTM (will be released)
Take After-game Screenshot Enabled
Use TTM's Brightskins Enabled

5. Not allowed Console and Config Commands
DetailTexMipBias
DefaultTexMipBias
MaxTimeMargin
Behindview


6. Disconnections
(a) Disconnection: Any disconnection of the connection between match players due to System, Network, PC, Power problems/issues
(B) Intentional Disconnection: Upon judgment by the referee, any offending player will be charged with a loss by forfeit
© When any disconnection occurs:
- If disconnection occurs within 5 minutes of start of match: match restart
- If disconnection occurs after 5 minutes of start of match:
- If both players agree to a match restart, the match will be restarted.
- If both players cannot reach an agreement, the winner will be determined by a referee after the analysis of the match replay file.

7. Penalty for Unfair Play
(a) Unfair Play
1) Use of any map hack program
2) Intentional disconnection
3) Use of any settings exceeding standard and permitted settings
4) During the course of any match, the operations and/or referee staff
may determine other actions to embody unfair play at any time.
(B) Upon discovery of any player committing any violations regarded as unfair
play, that player will be disqualified from the tournament.

8. These rules are the rules for the WCG 2003 Preliminary and can be subject to modification in the following aspects.
(a) Use of most recent patch version/release of each official game
(B) In-game settings and required factors necessitated by use of most recent patch version/release
© Cheat Protection Program release and/or cheat protection functions
(d) Game settings and/or operations guidelines dictated by differences between online and offline tournaments
(e) Any modifications deemed required by the corresponding national organizer


Taken from the WCG website. Highlighted Above^
First paragraph highlighted shows server side settings which are locked on the client so they may not change them. (I can't see Lightning Straightener or HomerSimpsonskin disabled there)

second paragraph are console commands which are not allowed. But hang on....
:huh: I thought going outside the game was cheating....oh well if WCG allow it..then it must be cheating ^_^ no! This says u can do anything with ur config as long as it's not in that list and as long as the national organizer says it's fine.
Holy Crap 3 ppl out of 49 players for ut2003 WCG were detected for insecure configs.
Snoop,Lauke,FoRRest weren't!!! argh but they used tweaks so the cup shuld've gone to some random from iraq :o

last line highlighted shows that all configs are ok if it's good with the organizer.
Yes anticheat was used unrealsecure in which tweaks were allowed ha!
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Post by unleashed »

and another thing, You are specifically talking about tweaks,
Yet ppl are being kicked off your server for downloading a custom skin.
LOL and last night i was told your server was lagging to the shiz.
Heres' what i suggest again:
TTM/TDM
WCG MOD
CXG Rules
(10min warmup vote lock)
and
UTpure/uSecure v299

no wonder ppl don't play on ur server.
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Post by BLUUDTH|RSTA »

Are you talking about all of these tweaks? These are from Nexxs tweaks.


Everything is optional and completely client side regardless of server settings.

Performance tweaks:
- No smoke
- No blood
- Removed various other effects
- Wall + player hit sparks
- Wall smoke
- Explosion smoke
- Spawn / teleport effects
- Item respawn effects
- Minigun Tracers
- Secondary lightning bolts
- No pickups base spiral effect
- Many more
- No emitters in map (gas, smoke, flames etc. )
- No spawn / teleport effect
- Less complex effects
- rocket / grenade / flak
- shock combo
- Trans trail
- Wall sparks
- No weapon / pickups bases
- No 3rd person weapon muzzle flash
- Culldistances
- When an item is a certain distance away from view it will not be rendered , this may
boost performance in large, open areas. It applies to projectiles, ammo, pickup bases,
map decorations and other effects.
- Custom Player LODBias
- This is the number of polygons or detail that each player mesh will have. Default value
is 1.8, a setting of 0 will mean lowest possible detail all the time.


Visibility tweaks:
- No weapon shake
- Unlit Players (same us epic's brightskins)
- No fog when underwater
- Clearer view when zoomed in with sniper rifle
- Larger player shoulder lights
- No minigun fire sound (for 2199 patch) (activate via weaponfx.txt)
- Thinner smoke
- Unlit Staticmeshes + movers (activate via visibilty.txt)
- Dead Body Filter
- No ambient sounds
- Straight Lightning fire
- Straight Link Beam
- Invisible Link Beam (activate via weaponfx.txt)
- Thin Link Beam (activate via weaponfx.txt)
- Pickup messages do not clutter console
- Centered Weapon models (activate via weaponfx.txt) - screenshots
- Simple Items
- Redeemer AltFire shows normal HUD and team beacons
- Bright Projectiles



HUD / message tweaks:
- Custom messages ( frag / weapon / amour / ctf / health pickup messages)
- Ability to change the colour + name of the message when you switch weapons.
- Change size + position of frag message
- Pickup Script
- Pickup messages appear in the bottom left, they have been simplified and stay
out of your view. They also do not appear in the console.
- Killed by Script
- The 'killed by playername' message appears in the top left of the screen, you can
set it's colour, size, location, lifetime and what it says.


Misc crap:
- Auto Execution with tweaks.bat
- Coloured effects
- Various weapon specific options
- Benchmark Support - Requires seperate download

- And many more! =)
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Post by BLUUDTH|RSTA »

A decent post Unleashed.

I appreciate the effort, although Im confused about what this means:

(e) Any modifications deemed required by the corresponding national organizer



Oh and people not using our server has never been an issue for us.
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Post by unleashed »

Well all the PC's @ WCG were checked by 2 organizers,
A guy from korea who was like the ut2003 admin
and a guy from britain who was UK national organizer.

When the players played at the Australia Qualifiers they were also checked for insecure configs by there national dude.
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Post by unleashed »

I'm talking about tweaks made by yourself (to some extent)
and binds.
Obviously if you have a tweak thats lets you see thru walls then it shouldn't be allowed.
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