http://utforums.epicgames.com/showthrea ... st25144738
CVROY
I realized this morning that we are running into a big problem here, the windows server has a crap load of errors and until that is stable we will not see a dedicated Linux version for some time. Unfortunately for EPIC most of the game server companies use Linux for their dedicated servers.
At the time of this post here are the player server stats for the UT games:
Unreal Tournament 2004
1648 servers, 4392 players
Unreal Tournament (99)
1829 servers, 1012 players
Unreal Tournament 3 (PC)
523 servers, 333 players
This is not looking good folks.
Jeff Morris;
Hi all. We're working on getting the linux dedicated server released as soon as possible.
He then closed the thread down and once again were left up in the air. Anytime a hard question shows up on the Epic forums they either delete the threath or close it.
The above also shows what I've been saying all along, this game is dead in the water and only one party is responsible for this mess, that would be Mark Rein & Epic Games.
So since there is no official word, no updates and now no place to ask questions about it, kAoS is left without a Ut3 server.
Until such time, that the Epic Gods decide that Microsoft has had enought of a headstart with it's server distro and bless us with the Linux Distro, we can do nothing but wait.
& please do not sugget we jump hosting ship and go for a piece of shit Windows server! Because that would not only be utterly stupid but a waste of time and money.
Ps: the Windows Distro is so fucking bugged out, so unstable that Epic have already released a Beta Patch 2 for it, then they had to recall that 2nd patch, because it was completely flawed, BECAUSE the Windows Distro is a piece of crap. Now if any of you want to pump money into that, you want to buy into this scam, go for it..... just don't even look my way for help....
Here's a quick example of just how fucked up the Windows Distro is;
The redirect script does not even accept 'UseCompression', it does not currently work!!!! That means that for any custom content, you can no longer redirect to a compressed version of the file, you have to d/l the FULL uncompressed custom file!!!!!! OMFG! <<--That is the DEATH of custom content!!!!! wtf r these arseholes fucking doing!? Why does this have to be fixed in a patch, when it should be a default feature, because afterall, the modders/mappers/etc... keep these games alive years after the glitz wers off.....

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